Press kit

Everything you need to write about Halves: Cut It! All images and video may be used in coverage of the game. Need something else, or a promo code for Halves Plus? Just ask.

Fact sheet

Title
Halves: Cut It!
Developer
Matthew John Barker (rfsecops), independent developer
Release date
October 29, 2026 (planned)
Platform
iPhone, iOS 17 or later
Price
Free, with one optional cosmetic purchase (Halves Plus)
Genre
Puzzle, casual
Website
rfsecops.com/halves
Press contact
mass.indies81@icloud.com

About the game

Short: Halves is a precision puzzle about one perfect cut: swipe a single straight line to slice off exactly the percentage shown.

Long: 50% feels easy. 33% is tricky. 10% of a spinning, drifting shape is where Halves gets good. Every round shows a shape and a target; you get one straight swipe, and the game measures your piece to a tenth of a percent. Land within half a point for a Perfect and chain accurate cuts into a streak.

Fair by design: no ads, no tracking, no energy timers and no data collected. The in-game currency is earned only by playing. Halves Plus, the one optional purchase, is cosmetic and never affects score.

Accessible: cut by tapping two points instead of swiping, a left-handed layout, reduced motion, and switchable sound and haptics.

Trailer

30 seconds of real gameplay, portrait, 886 × 1920, H.264.

Download trailer (3 MB)

Screenshots

iPhone, 1206 × 2622 PNG. Click to download full size.

Main menuMenu A Perfect cut on the DailyA Perfect Boss level: The BakerBoss: The Baker The weekly Sprint against the clockWeekly Sprint Weekly challengesWeekly challenges Shape albumShape album

Icon

Halves app icon

Download icon (1024 × 1024 PNG)